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- local player = game.Players.LocalPlayer
- local humanoid = player.Character.Humanoid
- weld.Part0 = char.Torso
- local plane = Instance.new('Part',char.Torso)
- plane.CanCollide =false
- plane.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld.C1 = CFrame.new(0,0.5,0)* CFrame.Angles(0,math.rad(270),0)
- local pf = Instance.new('ForceField')
- if v.ClassName 'Decal'then
- end
- for i,v inpairs(char:GetChildren())do
- v:Destroy()
- end
- if v.ClassName 'Decal'then
- end
- char.Humanoid.Jump =true
- local plane = Instance.new('SpecialMesh', plane)
- plane.MeshId ='http://www.roblox.com/asset/?id=498194022'--498194022
- plane.TextureId ='http://www.roblox.com/asset/?id=498194025'
- planesound=Instance.new('Sound', char.Torso)
- planesound.Volume =1
- pullup.SoundId ='rbxassetid://144560522'
- pullup.Looped =true
- alarm=Instance.new('Sound', char.Torso)
- alarm.Volume =10
- screech=Instance.new('Sound', char.Torso)
- screech.Volume =10
- st=Instance.new('Sound', char.Torso)
- st.Volume =20
- allahuakbar=Instance.new('Sound', char)
- allahuakbar.Volume =10
- moosic=Instance.new('Sound', char)
- moosic.Volume =2
- allahuakbar2=Instance.new('Sound', char)
- allahuakbar2.SoundId ='rbxassetid://446824013'--446824013
- planesound:Play()
- explosionf=Instance.new('ParticleEmitter', char.Torso)
- explosionf.Texture ='http://www.roblox.com/asset/?id=244514357'
- explosionf.Rate =1000
- explosionf.Lifetime = NumberRange.new(1)
- explosionf.Enabled =false
- char.Torso.Transparency =1
- char['Left Arm'].Transparency =1
- char['Left Leg'].Transparency =1
- repeat wait(1)until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer:GetMouse()and game:FindService('Workspace')and game.Workspace.CurrentCamera
- local Char = Me.Character
- local Cam = Workspace.CurrentCamera
- local Version =0
- local Speed =8
- local Force =10000-- 10000 = Fly, 1000000 = Noclip
- local Fly, Rot = Char.Torso:FindFirstChild('LMMFly'), Char.Torso:FindFirstChild('LMMRot')
- if Fly then Fly:Destroy()endif Rot then Rot:Destroy()end
- Fly = Instance.new('BodyPosition', Char.Torso) Fly.Name ='LMMFly' Fly.maxForce = Vector3.new(math.huge,math.huge,math.huge) Fly.P = Force Fly.position = Char.Torso.Position
- Rot = Instance.new('BodyGyro', Char.Torso) Rot.Name ='LMMRot' Rot.maxTorque = Vector3.new(math.huge,math.huge,math.huge) Rot.P = Force Rot.cframe = Cam.CoordinateFrame
- localThread,Old = Version,nil
- Version = Version +1 Stop =true Char.Humanoid.PlatformStand =false Fly:Destroy() Rot:Destroy() script.Disabled =true script:Destroy()
- if Obj.Name 'LM'.'MFlyStop'then
- StopFly()
- end)
- coroutine.wrap(function()whileThread Version and Stop falsedo
- local Vectoring = Rot.cframe - Rot.cframe.p + Fly.position
- if Keys[string.char(48)]then Speed =1end
- if Keys.w then Vectoring = Vectoring + Cam.CoordinateFrame.lookVector * Speed end
- if Keys.s then Vectoring = Vectoring - Cam.CoordinateFrame.lookVector * Speed end
- if Keys.d then Vectoring = Vectoring * CFrame.new(Speed,0,0)end
- if Keys.a then Vectoring = Vectoring * CFrame.new(-Speed,0,0)end
- if Keys.e or Keys[' ']then Vectoring = Vectoring * CFrame.new(0,Speed,0)end
- if Keys.q then Vectoring = Vectoring * CFrame.new(0,-Speed,0)end
- Fly.position = Vectoring.p
- Speed =math.min(Speed + Speed*0.025,MaxSpeed)
- Speed =1;
- Rot.cframe = Cam.CoordinateFrame
- endend)()
- Mouse.KeyDown:connect(function(Key)
- end)
- Keys[Key]=false
- mouse.KeyDown:connect(function(key)
- planesound:Stop()
- allahuakbar2:Stop()
- explosionf.Enabled =false
- local e = Instance.new('Smoke', char.Torso)
- char.Torso.Anchored =false
- e.Enabled =false
- end
- if key 'v'then
- pullup:Play()
- explosionf.Size = NumberSequence.new(5)
- end)
- mouse.KeyDown:connect(function(key)
- moosic:Play()
- end)
- mouse.KeyDown:connect(function(key)
- moosic:Stop()
- end)
- mouse.KeyDown:connect(function(key)
- planesound:Play()
- char.Torso.Anchored =false
- allahuakbar2:Stop()
- explosionf.Enabled =false
- end
- function onTouched(hit)
- return
- Enabled=false
- e.BlastRadius =260-- How much ground the explosion covers --
- e.BlastPressure =51-- How powerful the explosion is --
- e.Position = char.Torso.Position -- Don't change this!
- explosionf.Size = NumberSequence.new(50)
- explosionf.Enabled =true
- explosionf.Lifetime = NumberRange.new(0.25)
- allahuakbar2.Pitch =0
- alarm:Stop()
- allahuakbar2.Pitch =0
- planesound:Stop()
- plr = game.Players.LocalPlayer.Name
- if v.Name ~= plr then
- game:GetService('Chat'):Chat(v.Character.Head,'ALLAHU AKBAR!!! HEIL PLANE CRASHES!!!', Enum.ChatColor.Blue)
- AKBAR.SoundId ='rbxassetid://396873260'
- AKBAR.Pitch =0.25
- AKBAR:Play()
- AKBAR:Play()
- end
- char.Torso.Touched:connect(onTouched)